
Originally Posted by
Aguni
Pyromancer: Prime: On Beta, Prime creates its own combust stacks, and any combust stacks created by other abilities such as Flamebolt or Fireball will split the stack. i.e. Dummy has 0 combust stacks. Prime is used, now it has 5 combust stacks. Wildfire procs 1 flamebolt is used and creates a combust stack. This causes the 'Prime' stacks to split, so you have a combust of 4 and another stack that is 1. You use another flambolt, combust stacks now become 3 and 2. You use flamebolt twice more. Now the stacks are 1 and 4. I am not sure if this affects damage calculation, but going under the assumption that combust stacks are additive, I imagine it wouldn't. How this affects Fulminate and Fusillade I do not know since I've not had time to test it. I haven't had the chance to double check on live but I do not believe it occurs on live either.
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