+ Reply to Thread
Results 1 to 16 of 16

Thread: It didn't take them long to destroy chloro again did it? (Open Beta)

  1. #1
    Junior Member
    Join Date
    Oct 2012
    Posts
    5

    It didn't take them long to destroy chloro again did it? (Open Beta)

    We need that shield that heals on damage back!

  2. #2
    Junior Member
    Join Date
    Oct 2012
    Posts
    5
    Swop it for lingering spores in talents please (the 10sec radiant spores increase) please. Good for pve and makes us a little bit effective in pvp for once....

  3. #3
    I am quite sure it wasn't shield and was more of a reactive heal on damage ability.

    Shields=eHP=Fire shield=Consuming flames shield

    That ability sounds more like a reactive HoT ability.
    That's just me though since I haven't been able to play beta 3 at all.

    WTB level 60 pot from Devs

  4. #4
    Junior Member
    Join Date
    Oct 2012
    Posts
    5
    Quote Originally Posted by Aguni View Post
    I am quite sure it wasn't shield and was more of a reactive heal on damage ability.

    Shields=eHP=Fire shield=Consuming flames shield

    That ability sounds more like a reactive HoT ability.
    That's just me though since I haven't been able to play beta 3 at all.

    WTB level 60 pot from Devs
    Yeah it was. It's basically the next 10 times you take damage, you also regain HP, like Warlock Armor.
    Thing is, our 61pt ability already does this and doesn't require a recast.
    Now if you were already willing to go 54 points in for the reactive, you may aswell go 61 for the permanent version, which also increases health, damage and healing done.

  5. #5
    Senior Member
    Join Date
    Oct 2012
    Posts
    180
    Wow the OP can't spell "swap" here either. Even after the error was pointed out on the live forums /shakeshead.

  6. #6
    Quote Originally Posted by Argantes View Post
    Yeah it was. It's basically the next 10 times you take damage, you also regain HP, like Warlock Armor.
    Yeah, that is a reactive heal, not a shield.
    Shields=Puri=eHP
    I didn't read anything in its original description in which it said "blocks X damage"
    Quote Originally Posted by Argantes View Post

    Thing is, our 61pt ability already does this and doesn't require a recast.
    Now if you were already willing to go 54 points in for the reactive, you may aswell go 61 for the permanent version, which also increases health, damage and healing done.
    Eh...
    I can see it being good in PvP since much of it is reactive healing anyway,

  7. #7
    Junior Member
    Join Date
    Oct 2012
    Posts
    5
    Quote Originally Posted by Aguni View Post
    Yeah, that is a reactive heal, not a shield.
    Shields=Puri=eHP
    I didn't read anything in its original description in which it said "blocks X damage"


    Eh...
    I can see it being good in PvP since much of it is reactive healing anyway,
    The tone in your post makes it sound like you think I was disagreeing with you while in fact I was pointing out that missing the old 54 ablity isn't a big deal considering we have the 61 ability which in my opinion is better.
    Also, I was agreeing on it not being a shield, which is why I specified warlock armor, which just heals whenever you take damage. (I know it does damage too, but the way you receive heals from it is what matters here)

  8. #8
    Your post had me a lttle puzzled simply because it seemed to reiterate what I had said already @_@.

    I believe the reason people feel disconerted is because the reactive heal could be applied to other player's, while the Chloromancer armor is applied only to the mage himself.

  9. #9
    Senior Member
    Join Date
    Sep 2012
    Posts
    126
    Chloro loses Restorative Shield but gets a default 1s GCD on all non-damaging heals, an added GCD reduction on Boon of Life, another damaging spell, and a really powerful healing cooldown and people are... complaining?

  10. #10
    Junior Member
    Join Date
    Oct 2012
    Posts
    16
    Quote Originally Posted by Trunks View Post
    Chloro loses Restorative Shield but gets a default 1s GCD on all non-damaging heals, an added GCD reduction on Boon of Life, another damaging spell, and a really powerful healing cooldown and people are... complaining?
    people don't choose to play chloro so they can cast heals like a cleric

    or they don't fully understand the changes yet or just plain don't like the playstyle changes, the same complaining goes on in every mmo every expansion

  11. #11
    Junior Member
    Join Date
    Oct 2012
    Posts
    20
    Quote Originally Posted by Glamour View Post
    people don't choose to play chloro so they can cast heals like a cleric
    They will now...

  12. #12
    yeah...because we d stack HoTs like a Warden does and we don't need to deal any damage in order to do the majority of our healing.

    Totally don't...chloromancer is totally not at all different from cleric healing souls...

    Christ you people look at everything half empty.

  13. #13
    Senior Member Primalthirst's Avatar
    Join Date
    Sep 2012
    Location
    Australia
    Posts
    362
    Void Life, Vile Spores, Ruin and Natures Touch are still our bread and butter, we just aren't useless during disconnect or when mobs are invulnerable. Chloro is freaking amazing right now, stop with the doom and gloom please, its bumming me out.

  14. #14
    Junior Member
    Join Date
    Oct 2012
    Posts
    16
    Quote Originally Posted by Primalthirst View Post
    stop with the doom and gloom please
    You do realise this is an MMO forum? :P

  15. #15
    Senior Member Primalthirst's Avatar
    Join Date
    Sep 2012
    Location
    Australia
    Posts
    362
    Quote Originally Posted by Glamour View Post
    You do realise this is an MMO forum? :P
    touche

    /10chars

  16. #16
    Wish they would give back the 2 Ticks of Lifebound.

+ Reply to Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts