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Thread: Floating items, sinking mobs

  1. #1
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    Floating items, sinking mobs

    At approximately 7975,5711 (ferric harbor) there is an artifact floating high in the air all by itself.

    Also, in this vicinity there are a various number of mobs that are either sunk into the ground or stuck half inside buildings. You can target them, and the ones sunk down, will pop up to fight you - but the ones stuck in the buildings, while targetable, you can't actually "attack" them unless you have a general aoe type ability that does not require a target to use.

  2. #2
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    8050,5584 got an airborne flower

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    Junior Member Narriah's Avatar
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    Floating Artifacts

    Ferric Harbor - there are 3 artifacts floating in the air.
    Attached Thumbnails Attached Thumbnails Floating artifacts.jpg‎  

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    Another two floaters (the second is a few meters away from this one.
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  5. #5
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    I've been reporting the ones ive seen using the ingame bug tracker.

    Make sure to include the coordinates.

    Might make it quicker than posting on the forums. Just a suggestion.

  6. #6
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    8051, 5610 Floating Flower

  7. #7
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    In Ferric Harbor, near 8074, 5682, I look up and can see chimera's cloak (foraging) and a gantimite vein (mining).

    Also, near 7627, 5630, there is a fence with some unstable colors near the static black fence.

  8. #8
    Junior Member Solkanar's Avatar
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    Click image for larger version

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    3 more artifacts or nodes

  9. #9
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    Quote Originally Posted by Taanria View Post
    Also, in this vicinity there are a various number of mobs that are either sunk into the ground or stuck half inside buildings. You can target them, and the ones sunk down, will pop up to fight you - but the ones stuck in the buildings, while targetable, you can't actually "attack" them unless you have a general aoe type ability that does not require a target to use.
    I also think some invasions can get stuck underground. It's hard for me to say exactly, because I wasn't able to target anything, but I'm pretty sure I heard monstery noises come from underneath the earth.

    Unless that's just an ambient effect for Dusken, in which case... I suppose it did make me take notice.

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