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  Click here to go to the first Rift Team post in this thread.   Thread: Warden

  1. #1
    Senior Member Elijah's Avatar
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    Warden

    Hey all!
    To use Mujah`s Idea, i would like to make a own Thread for each Cleris Soul for Bugs/Discussions/Questions/etc. So we can get a better overview and dont have all of the questions/Bugs etc in one Thread.

    This should be for the Warden Soul.

    Quote Originally Posted by Zinbik View Post
    Warden - The Warden has received a number of new spells and adjustments to fully flesh them out as the Cleric's premier AE healing soul. They now have the easiest, earliest access to completely spammable area effect heals, all of which affect up to 10 party or raid members. They are now also built for greater damage potential to increase their utility between raid damage spikes.
    So, lets start

    If you have something to ask or report Bugs or what ever has to do with the Warden, feel free to post it here.
    Best wishes!

  2. #2
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    Quote Originally Posted by Elijah View Post
    Hey all!
    To use Mujah`s Idea, i would like to make a own Thread for each Cleris Soul for Bugs/Discussions/Questions/etc. So we can get a better overview and dont have all of the questions/Bugs etc in one Thread.

    This should be for the Warden Soul.

    So, lets start

    If you have something to ask or report Bugs or what ever has to do with the Purifer, feel free to post it here.
    Best wishes!
    You mean "to ask or report bugs or whatever... with Warden" or are you mixing the 2 here

    Did you just fix that? lol

  3. #3
    Senior Member Elijah's Avatar
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    Sorry for that, have fixed it, have seen it a bit too late
    And @ Zinbik, if the idea is not good, please say that, i dont want to get banned or something like that, cause of making those Threads for the Cleric Sould if thats not a good idea ^^

  4. #4
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    It's a good idea. Lets keep each soul separate. Start one for cabalist, not happy about losing tyranny and obliterate at all, but will wait and see before I go to far into it.

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    So far Warden is very nice. Mana is at a level that it should have been months ago. I.e. spammable (going for longer than other healers). Before mana was an issue on prolonged raid damage.

    It's single target healing is absolutely terrible. Which is the point.

    So people seeing big numbers and then reacting immediately saying its OP should calm down. The massive ae heals come at a huge mana cost so Hot management is still key in heavy raid damage.

  6. #6
    Quote Originally Posted by Ahovv View Post
    So far Warden is very nice. Mana is at a level that it should have been months ago. I.e. spammable (going for longer than other healers). Before mana was an issue on prolonged raid damage.

    It's single target healing is absolutely terrible. Which is the point.

    So people seeing big numbers and then reacting immediately saying its OP should calm down. The massive ae heals come at a huge mana cost so Hot management is still key in heavy raid damage.
    I tried solong healing a dungeon as 51 warden for my first try... not a good idea! Definitely need to go into sentinel for some strong single target healing for 5mans.

  7.   Click here to go to the next Rift Team post in this thread.   #7
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    Yep, if you overgear a dungeon by a fair amount, you can probably single target heal just fine with Warden, but not at normal gear levels. Their ST healing goal is 75% of a Sentinel.

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    Quote Originally Posted by Venditte View Post
    I tried solong healing a dungeon as 51 warden for my first try... not a good idea! Definitely need to go into sentinel for some strong single target healing for 5mans.
    If you read the legacy guide on warden, you can pick up some tips on st healing. The info may be outdated now, so be aware.

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    Quote Originally Posted by Venditte View Post
    I tried solong healing a dungeon as 51 warden for my first try... not a good idea! Definitely need to go into sentinel for some strong single target healing for 5mans.
    I did fine, I actually didnt get a chance to skill up some of those new abilities lol but oh well. It can be incredibly mana heavy but with practice it can be controlled. You also have to fill in some sort of a dps rotation or maybe not even a rotaion just spam waterjet to get 5 stacks of dangers of the deep to increase your healing, overall I like it.

  10. #10
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    Healing.

    Tried healing the new dungeon as Sentinel at first, but couldnt beat the last boss. Swapped to warden still couldnt keep up with the aoe healing during the aoe phase. What is anyone else doing to complete it. Havent found any clerics who have successfully down the last boss as the healer. Lots of chloros have done it though.

  11. #11
    Quote Originally Posted by Ahovv View Post
    So far Warden is very nice. Mana is at a level that it should have been months ago. I.e. spammable (going for longer than other healers). Before mana was an issue on prolonged raid damage.

    It's single target healing is absolutely terrible. Which is the point.

    So people seeing big numbers and then reacting immediately saying its OP should calm down. The massive ae heals come at a huge mana cost so Hot management is still key in heavy raid damage.
    Hello person who is very jealous of my name.

    Warden is indeed OP. It's Senticar on steroids...

    Godmode AoE healing, and yes, you can find plenty of time for mana regens with any raid content or 5-man content.
    <Vendetta>

  12. #12
    The new warden seems pretty powerful. Combined with the puri cargivers and shielding, i'd probably say a bit too powerful. But i havent Pvp'd yet, so i will save judgements when i can get some action and not just look at dummy parses.

    But, i guess, it scales with the increased damage i see. So, the only problem here probably is that my HP hasnt moved much :shrugs:


    ST healing is BLECH, but assuming vengeance activates during battle, i can see it being respectable and a bit more than the 75% wanted, but to the current ST warden has on live, which, during battle, shoots up immensely. But of course, thats once again assuming vengeance works just the same.

    What i do not like, is having attacking being incorporated with my healing power. Sorry. I feel that its an unnecessary nuisance that in order to maximize healing, i have to attack first. If i want to WJ/DoT someone to death (both of which are weak btw, even the new dot, and i still see no reason why the old dot STILL has a cast time, i mean..) then thats on me, but getting powerups to do it, is a big no.

    I dont mind geyser, it seems fun, but its still essentially a heal. However, even with the plethora of increases of damage in the warden tree, it is still a non factor attacker, and the new dot does get a bit better towards the end, but any heal will undo its damage, assuming it isnt cleansed off.

    Making any attack the warden does -strictly- for 15% power up. I'd suggest taking that particular function out. It steps on too many toes (defiler, icar, chloro, harbinder, druid) where it becomes unneeded for the grand scheme of things.

    I'd personally would opt for more defensive measures, self damage reduction, cast time reducers, sp/sc increasers, anything else, but that.

  13.   Click here to go to the next Rift Team post in this thread.   #13
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    The goal is not, "I have to use damage to heal." Rather, it's, "If I want to throw in some damage in between heals or I'm primarily focused on damage with occasional heals, my HPS is still decent when it needs to be."

  14. #14
    Intended for the Purifier single target abilities to be proccing off of warden abilities? Makes Warden pretty insane at 50. Incredible aoe healing with still decent ST heals when you add the fact you're shielding with every HoT you cast.

  15. #15
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    Quote Originally Posted by Zinbik View Post
    The goal is not, "I have to use damage to heal." Rather, it's, "If I want to throw in some damage in between heals or I'm primarily focused on damage with occasional heals, my HPS is still decent when it needs to be."
    I can see what you did there. It's quite interesting. Buff to heal when sacrificing gcds on dps. Zinbik. I'm actually proud of your work for once. Legitimately impressed.

    One of the biggest flaws of old warden was zero raid utility outside its healing that was usually outclassed by a senticar in most situations.

    The numbers can be adjusted. They look big at the moment for ae, but that is only because we aren't used to it. Raid damage can be ramped up to compensate. PvP healing can be nerfed as well. St healing is shocking and it looks about right.

    No pve nerfs should be demaded yet quite honestly. All classes would have received significant buffs, and to start hacking away at clerics because of an AE heal specialist doing big ae heals is just dumb.

    Disappointed that there is no more hot double-ticking as it was something that could really make a difference in your HPS. Although there is still plenty of room for heal variations amongst players.

    Soul drain-esque heal is a very cool idea, and i giggled when I used it.

  16. #16

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    Quote Originally Posted by Zinbik View Post
    The goal is not, "I have to use damage to heal." Rather, it's, "If I want to throw in some damage in between heals or I'm primarily focused on damage with occasional heals, my HPS is still decent when it needs to be."
    That is probably the goal, but the play through isn't coming off as that. Considering how deep those skills are the latter portion of your comment is unrealistic.

    :L

    It would either have to be lower in the tree for any type of focus of damage to be feasible if one wants to incorporate warden in their build as well as water skills being removed from the condition of activation (I believe it's water damage only but I could be mistaken). But I will play around with it some more when I get home.

    But I doubt my position will change, to increase my healing I have to attack. Can't really get around that at this point.

  17. #17
    Ripple does not seem to be transferring stacks of SS

  18. #18
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    Quote Originally Posted by Blademasterff7 View Post
    Ripple does not seem to be transferring stacks of SS
    +1 to this.

    I will have 4 stacks on a tank plus healing spray. I press ripple, and each person only gets 1 stack of SS with Healing spray.

    Bug? Or working as intended.

  19. #19
    Junior Member Lubia's Avatar
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    "The goal is not, "I have to use damage to heal." Rather, it's, "If I want to throw in some damage in between heals or I'm primarily focused on damage with occasional heals, my HPS is still decent when it needs to be.""

    I have to heal to do dmg !

    i ran the new dungeon as prot, and it was the only soul that was able to do it without any issue.
    No mana issue, no ST healing issue, no aoe issue, no dmg issue.

    We can do a 1k dps on ST while handling the healing.

    What's OP for me ? Pool of restoration with Tidal surge. Oversaturation + geyser.

    With these tools, it becomes fairly easy to handle almost any situation.

    We did the master DD always running with a WL tank which was taking a lot of damages and it was just ok.

    It's not as powerfull as an inquisicar (dps wise) but it's so much powerful as ae healing.

    The balance between the caregiver's blessing and the +6% heals/aborb (from 6 to 8points in sent) and
    the +10% heals/aborb (from 11 to 15) is something i like, you cant have the caregivers AND the op boost, i dont really know which one is the best...

    Thank you zibnik, the warden is just a good replacement for the senticar which was one of the most liked role in our raids.

  20. #20
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    I like the changes to warden, I do like that damage is integrated... But please at the very least for damaging abilities- Can we get some macro-able spells? I have 3 bars FULL with spells, between damage, healing, mana regen, and control... All of which I would like to be able to use efficiently. But as I mention in the 'ran out of buttons' thread.. I do not have some crazy mouse with a ton of buttons or the muscle memory and dexterity to bind like 20 different things to my keyboard and use them quickly. It would be nice to be able to macro together a few things so people who are not Liberace can still play the spec well. (this also goes for most of the other souls I have tried, however warden and cabalist seem the worst in this respect so far)

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